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Clair Obscur : Expedition 33 - NPC : Realtime Hair

Here are my work for the non playable character that you can find at Lumiere.

First of all I was not alone in the process.
Ophelie Gomez made the outfit
Alan also made outfit (expeditionner's one mainly) and resculpt some faces to level up those NPCs.
Armande made the hard work alonside Alexandre to do the VAT version of those NPCs.

For my part I made the Face, implemnted it.
Optimise metahuman shader, paking texture, baking groom to add them in texture.

And of course some Haircut.
Still I did reuse many things from metahuman.

From V1 to V2 
Adding fake Ambiant to texture and baked eyebrows texture 
Also use metahuman afro haircut

From V1 to V2
Adding fake Ambiant to texture and baked eyebrows texture
Also use metahuman afro haircut

The fourth one is from metahuman that I rework

The fourth one is from metahuman that I rework

The second one is from metahuman

The second one is from metahuman

2,3 & 4 are metahuman base that I rework

2,3 & 4 are metahuman base that I rework

All from matahuman that I rework

All from matahuman that I rework

All from matahuman that I rework

All from matahuman that I rework